Saturday, 20 July 2013

Need For Speed Rivals : More of the same?

Need for Speed Rivals
The Need for Speed franchise is no longer what it used to be. Need for Speed games of the past used to be the video-game equivalents for anyone that was even slightly interested in zooming through the country-side at 200 miles per hour. Sadly, Need for Speed Rivals looks like it's going to be more of what we have already seen in the past.
Need for Speed Rivals
Need for Speed Rivals is going to be instantly familiar to anyone who has played Criterion's Need for Speed Hot Pursuit. Sexy cars, police chases, helicopters and EMP blasts. You will be able to start a career as either a cop or a racer and Autolog is back too. In fact, it's all back in Need for Speed Rivals. While all of these things made Hot Pursuit a fantastic game, it's a little disappointing that Rivals doesn't do more to establish its own and unique identity in the Need for Speed lineup.
Need for Speed Rivals
Rivals runs on the Frostbite 3 engine so it's a given that the game looks and sounds gorgeous. Supercars howl as if their very engines want to come to life. The weather effects are equally impressive. Rain storms will violently alter the environments in which you race, with rain smashing into your beloved supercars and lightning tearing up the skies above. It all looks very impressive. Except for the fact that it all looks a little bit too familiar.
Need for Speed Rivals
Let's face it, Criterion's Need for Speed Hot Pursuit wasn't exactly a "minger". When Hot Pursuit was released, it was praised for its astonishing level of detail in cars and surroundings. Apart from the long awaited return of Ferrari (possibly the single most exciting aspect about Need for Speed Rivals at this stage), there is virtually nothing there that we haven't seen already. Unlike in Hot Pursuit, there will be limited customization, but don't expect to be turbocharging your Ferrari. According to the developers you will be able to change your rims, add some decals and change your number plates, to add your personal touch to each car.
Need for Speed Rivals
What do you think about Need for Speed Rivals? Comment and let us know below. Need for Speed Rivals is coming out on current gen consoles on November 19 and on next gen consoles later this year.

12 comments:

ZIGGYSPEED97 said...

There will be performance customization in nfs rivals as confirmed via message on twitter to me. Such performance upgrades include tires, body, chassis, nitrous, turbocharger, etc.

Mike Bihary said...

@ZIGGYSPEED97 - Sounds like the performance customization may be similar to what we have seen in Criterion's Most Wanted?

Anonymous said...

It would be nice if criterion got off their collective backsides and just gave us what we all really want...a new burnout and a return of crash junctions!!

KiwiGam3r said...

The general consensus on the internet seems to be that gamers want a new Burnout game from Criterion and a new Need for Speed Underground from EA...

ZIGGYSPEED97 said...

@Mike Bihary - Yes it does. But one thing I learned is that you have to buy those upgrades via speedpoints you earn, along with cars and pursuit tech as confirmed by Creative Director Craig Sullivan in an interview at E3. At least the game has some sort of currency. But I honestly couldn't give a damn about customization, as long as it has good gameplay, that's all I care about.

ZIGGYSPEED97 said...

Plus we do the customizing and changing cars in the garages within the game as well. So, at least it brings back features from most wanted, carbon, etc.

Colin Marks said...

NFS Underground 2 was the last one that impressed me. Played it through and through. And do remember the original NFS 2 back eons ago. They were good racers. Tight, real world physics, real racing games (barring a lack of crash-damage)
From what I've seen, every NFS game has been utter trite ever since. Just arcade-y kids racers

KiwiGam3r said...

@Colin Marks - Underground 2 and the original Need for Speed Most Wanted are my faves in the Need for Speed lineup!

Anonymous said...

Yeah, Criterion makes boring NFS Games. They should stick to Burnout so they can be crazy in their own way. We all know what NFS is good at. And we saw that almost ten years ago now. Personally I think they're giving this autolog way too much importance when all we want is a good single player experience first and foremost. NFS isn't supposed to be just some racing sim with cops, it's about customizing cars, engaging in a story, taking over territory from other gangs... :(

Larell Stewart said...

I will never purchase any need for speed until they give me what I want. I want to customize my car fully. How the hell does "next generation" games offer less to the player? Now I understand these million dollar cars don't need a body kit, but what about muscle and tuner cars? These mods we're made for a reason, why aren't they part of what we loved in most wanted. To be clear EA's most wanted, not the junk that criterion pulled out of their ass. And fuck your speed points.

Darius said...

It's the same disappointment.
things you can customize is only
Body Paint, Rims Paints, Vinyl, Body Vinyl, Decals, Front plate and Back Plate. that's all. so what do you think, I've never considerate Most Wanted(2012)
and Hot Pursuit were good NFSs
and Rivals is combination of both.
I never liked it personally. Both sucks series joined, twice the sucks.

rory lewis said...

Bring back need for speed underground 2 I want exhausts so big I can put my head in neons so bright and colourful il have a fit when I look at them suicide doors pearlescent paint body kits wide body kits and if I want a spoiler 10 foot tall il have it 10 foot tall and if I wanna put subs in the the boot il do that give us what we want